When Finks distributors would have to”Area rather than” To become listed on to a fresh”Huge pub

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Wigs For Youngsters Vs. Locks Of Love

Wigs For Youngsters Vs. Locks Of Love Lace wigs and wig cap types help you wear your hair in up-hairdos and excessive ponytails, as it has lace throughout the perimeter. As you might have deduced by now, wigs can both be product of human hair or artificial fiber hair. Choose a proper wig building—It is […]

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Traits For 2012 Prom Clothes

Traits For 2012 Prom Clothes A trend show meant to showcase promenade dresses is completely different from an unusual high street style show. Today’s flower girls, serve as the little fairies normally going from the ages of three to ten. Strive your wedding gown with the underwear that you’re going to wear on the day. […]

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Two World Rendering – Is it in the Right Layer?!

I get asked how we render the lens effect in our game from time to time, so I thought I would go into the process of how we did it. It’s honestly not too difficult, it just required understanding a few rendering concepts and a couple of tricks (ie hacks lol). Also, there are a […]

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Lens Art – Alec

This is another post I’ve been meaning to write for a while, outlining our art workflow on Lens. Coming into the project, many people on Lens had never worked on a 3D game before.  No one had worked on one of this scale.  Our art workflow was very much something we were constantly iterating on […]

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Look Your Finest At The Party With Wholesale Semi

Lots Of Cute And Haute Couture Wedding ceremony Clothes Preserve studying to learn more in regards to the long promenade clothes 2012, why the color blue is an effective selection this 12 months! The primary promenade I went to I postpone the dress purchasing and ended up having a really laborious time finding a costume. […]

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IGF submission and a new version of Lens

Lens has been submitted to the Independent Games Festival as of the end of October!  This post comes a little late, but you can find our submission in the Student competition here and the main competition here, as well as take a look through all the other amazing looking entries. We’ve also put up a new […]

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Lens is a finalist for Best Student Project at the 2013 Unity Awards!

Yesterday we were excited and honored to find out that Lens has been selected as a finalist for the 2013 Unity Awards for the Best Student Project category. It’s awesome to be selected with so many other great games, both student and professional alike. You can checkout all the finalist over at https://unity3d.com/awards/2013/finalists. The awards show […]

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The Progression of the Lens – Part 2

Our adventure continues!  Part I can be found here. Winter Quarter Finalization: So with a few ideas, we set forth designing a Lens.  At this point our idea was of something roughly circular (which had gone over well in terms of visibility), floating, and could function as a HUD for the player. A few other […]

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